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Android News is a site that focusing on all the latest Android Games, reviews, cheats, homebrew, hacks and emulation, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 10th, 2013, 23:46 Posted By: wraggster
Makeover boasts better visuals, simplified payment procedures and ease of use.
This time last month Google Play celebrated its first birthday, touting 700,000 apps, five million e-books and 18 million songs. And now, Google says its app store has been given a new look, which is currently rolling out to Android phones and tablets running Froyo and above, with users receiving it in the coming weeks.
Google Play, of course, was originally the Android Market, but last year's rebranding was in a bid to encourage users to see it as an engaging hub for entertainment.
Michael Siliski, group product manager for Google Play, said: "Whether you’re in the mood to listen to Justin Timberlake’s new album or discover a new game to play, you want the experience of finding and making your purchase to be quick and easy. The new design focuses on bigger images that jump off the page. Similarly themed content is grouped together so you can hone in on a magazine to read or an app to try.
"As you move down the page, new recommendations continue to appear so there is always more to see and explore. We’ve also simplified purchasing so you can breeze through checkout and get to enjoying your movie rental or other content."
http://www.mobile-ent.biz/news/read/...ew-look/021061
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April 10th, 2013, 23:43 Posted By: wraggster
Samsung's Galaxy has topped Apple's flagship iPhone in a new survey, which polled users to rate each device's ease of use.
Conducted by Siegel+Gale, the surrey found users to rate the Samsung Galaxy for simplicity over the iPhone.
Over 400 individuals were polled as part of the survey, as respondents were found to value the Galaxy for its "easy-to-use advanced features – from high-speed file transfers to instant photo-tagging and sharing – making it simpler for users to share information."
"By being compatible with nonproprietary apps and accessories, the Galaxy came across as simpler to the many people we surveyed," concluded Siegel+Gale.
The firm cites one respondent in particular, who claimed: "Samsung Galaxy is a significant threat to iPhone because it is able to do more – and do it more simply – than iPhone."
However, whilst Samsung chalked up a win in terms of individual products, Sigel+Gale's Global Brand Simplicty Index placed Apple as a brand above its South Korean rival.
The result would indicate that whilst users found the Galaxy device simpler to use than the iPhone, they found Apple's entire portfolio of products simpler to use than those of Samsung.
"At the brand level, Apple is perceived as simpler than Samsung, but on a product level, challenger Galaxy has knocked the long-standing simplicity champion onto the canvas and out of first place," said Sigel+Gale.
http://www.pcr-online.biz/news/read/...-survey/030678
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April 10th, 2013, 02:32 Posted By: wraggster
If you want a (semi) pocketable S Pen experience, well, then the 5.5-inch Galaxy Note II is the device for you. If you want something more akin to carrying around a digital legal pad, there's the well proportioned Note 10.1. But if one note is too small for you, and the other too big, then maybe the Note 8.0 is just right. The mid-sized tablet, announced at MWC, is finally hitting American shores on April 11th for $400. Under the hood are the same powerful internals we got a good look at in Barcelona, including the 2GB of RAM and 1.6GHz quad-core processor. But, sadly, Samsung removed the cellular radios for the US variant -- which means this slate as a comically large phone. Well, at least the lack of HSPA+ should mean that the 4,600 mAh battery should last a little bit longer. You'll be able to pick up the Galaxy Note 8.0 in just a few days from all usual suspects (Best Buy, Amazon, Newegg, and so on). If you need a proper reminder of all its various specs and features, check out the preview and the PR after the break.
http://www.engadget.com/2013/04/09/g...-11th-for-400/
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April 9th, 2013, 23:28 Posted By: wraggster
The world's leading app stores have combined to reveal a total of 13.4 billion apps were downloaded worldwide in the first quarter for 2013.
Data from Canalys showed Apple's App Store, Google Play, BlackBerry World and Windows Phone Store to have hit the target – an increase of 11 per cent over 2012 in its entirety.
Similarly, app revenue grew by nine per cent to a total of $2.2 billion in the first quarter alone.
"Apps have had a huge impact on the way consumers use mobile devices, what they value, and what they expect from smart phones and tablets," said Adam Daum, chief analyst for Canalys.
"They are now central to how consumers engage with content and connected services, and how they personalise their devices around the app-enabled features that are important to them," continues the statement.
Google Play was found to have generated the most downloads, as the store accounted for 51 per cent of all apps downloaded.
However, Apple continues to rake in the most revenue, as the firm's store maintained a 74 per cent of the market share.
"Apple's App Store and Google Play remain the heavyweights in the app store world. In comparison, BlackBerry World and the Windows Phone Store remain distant challengers today, though they still should not be ignored," said Tim Shepherd, senior analyst at Canalys.
"Each of these four stores represents a different market proposition for developers, and remains the primary outlet to reach users on the platforms they serve."
http://www.pcr-online.biz/news/read/...minates/030663
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April 9th, 2013, 23:27 Posted By: wraggster
St John’s Church in Mickleover has decided to replace hymn books with Android tablets, further proving that God does not like Apples.
The Register reports that the C of E congregation, the first of its kind to replace hymn books with tablets, were donated Archos tablets by The Cloud – a BSkyB company which provides Wi-Fi for the church’s on-site internet café.
"A couple of members of the congregation have used their own devices during Sunday service before," said the church.
Connected by desktop sharing software, each tablet follows the service taking place on the church’s projection screen.
http://www.pcr-online.biz/news/read/...tablets/030664
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April 9th, 2013, 23:24 Posted By: wraggster
A number of rumours suggest Samsung has a giant ‘phablet’ in the works that will be even bigger than the Galaxy Note II.
Allegedly called the Galaxy Mega, ET News reports that the handset will sport a huge 6.3-inch screen, come with a dual-core Exynos processor, 8MP rear-facing camera, and a 2MP forward-facing one.
SamMobile seems to think the new device will only be 5.8-inches in size, which would still make it bigger than the Galaxy Note II. SamMobile also reports that the Mega will have a 960 x 540 display, 1.4GHz Exynos processor, and 1GB of RAM.
If the rumours are true, Samsung’s next device could contend with the smaller tablets on the market such as the Nexus 7 or even the iPad mini, but obviously with the addition of being able to make phone calls. But who wants to walk about talking on a giant over-sized phone?
http://www.pcr-online.biz/news/read/...rtphone/030666
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April 9th, 2013, 11:30 Posted By: wraggster
Via http://www.emucr.com/
PPSSPP Git (2013/04/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #1221 from raven02/patch-2
Fragment Shader : use mix() for decal/blend
* Fragment Shader : use mix() for decal/blend
* Buildfix for iOS. Fixes #1220.
* Merge pull request #1217 from unknownbrackets/fbo-flicker
Adjust FBO decimation to optimize for creation
* Change FBO age back to 5, gets in a create loop...
* Adjust FBO decimation to optimize for creation.
But, keep aggressively decimating for a few frames.
* Merge pull request #1219 from unknownbrackets/mpeg-fix
Initial sceMpegGetUserdataAu() from JPCSP
* Initial sceMpegGetUserdataAu() from JPCSP.
Because I got the stub wrong, so now it does something.
* Merge pull request #1214 from unknownbrackets/pad-fix
Treat the keyboard and pads differently
* Treat the keyboard and pads differently.
We basically never want two pads active at once, but keyboard is
different. So, they need to be treated differently.
Fixes #1212.
* Merge pull request #1213 from unknownbrackets/dlist-cycles
Try to match GPU cycles to the CPU
* Use regular events for GPU for now, quicker.
There's too much latency in threadsafe events, causing tests to fail.
Might break games too. I guess they need to execute more often...
* Don't allow two drawsyncs to be in play at once.
* Slow down the GPU clock estimate.
This makes Fat Princess for example much faster.
* Make sure lists aren't reused before they complete.
* Delay GPU signals and waits to simulate cycles.
* Merge pull request #1215 from raven02/patch-1
Add "Use Media Engine" to pause screen as well
* Keep Fast Memory as unstable
* Add "Use Media Engine" to pause screen as well
* Merge pull request #1216 from unknownbrackets/alloc-func
Initial stab at implementing some new memory funcs
* Initial stab at implementing some new memory funcs.
Borrowed from JPCSP, kept simple. Need to do tests.
* Don't "DirtyShader" at the end of frame, instead just "stop". Fixes issues caused by vertex arrays left enabled still hanging around.
* Bigger stack buffer for gpu stats (yes need to do something better here).
* Don't use PPGe for debug overlays. Fixes fps counter in games where it didn't work before.
* Merge pull request #1209 from unknownbrackets/threadqueue-perf
Don't save/restore VFPU regs for threads that don't use them
* Don't save vregs for threads that don't use them.
* Optimize resched with a running thread.
Esp. if it would go back to itself.
* fragment shader: RGBA DECAL does make more sense this way
* Merge pull request #1200 from unknownbrackets/threadqueue-perf
Improve threadqueue performance
* Fix crash if queue is empty during savestate.
On load it would then crash.
* Dynamically size the thread queue, explicitly alloc.
* Replace the thread ready queue with non-STL.
It seems much faster.
* Centralize the thread ready queue logic.
This makes it slower for now, but should make it easier to optimize correctly.
* Merge pull request #1203 from raven02/patch-10
Show upto 8 recent item for Android/iOS
* Show upto 8 recent item for Android/iOS
Windows version --> http://www.sendspace.com/file/qk2hf8
Android Version -> http://www.sendspace.com/file/eb3lg9
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April 9th, 2013, 11:26 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Added optional iCade joystick support (see Settings).
- Added standard gamepad support to File Selector, Gallery, and Settings.
- Added iCade support to File Selector, Gallery, and Settings.
- Added "Show Real Names" menu option to the File Selector.
- Optimized File Selector by not rescanning folder after running emulation.
News source: https://play.google.com
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April 9th, 2013, 11:24 Posted By: wraggster
via http://emu-russia.net/en/
GameBoy Advance emulator for Android has been updated. Changes:
- Gyroscope/tilt/solar sensor and rumble emulation! (buy full version to play sensor-enabled games by spinning and twisting your device).
- Additional on-screen buttons in the layout editor: separate A or B, and L+R.
- Added menu item "Patch game" (long pressing on a game in the game list).
- Fixed cycles timing for a certain game.
- Fixed in-game save for some hacked-version games.
News source: https://play.google.com
News source: https://play.google.com
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April 9th, 2013, 11:24 Posted By: wraggster
via http://emu-russia.net/en/
Sega Master System/Game Gear emulator for Android has been updated. Changes:
- Now showing real game names in File Selector.
- Fixed file ID computation to include all eight CRC32 digits.
- MOGA buttons can be assigned via "Assign Keys" in Settings.
- Added MOGA gamepad support to File Selector and Gallery.
- Added standard gamepad support to File Selector, Gallery, and Settings.
- Added optional iCade joystick support (see Settings).
- Added "Show Real Names" menu option to the File Selector.
- Optimized File Selector by not rescanning folder after running emulation.
News source: https://play.google.com
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April 9th, 2013, 11:23 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Now showing real game names in File Selector, whenever possible.
- Fixed file ID computation to include all eight CRC32 digits.
- MOGA buttons can now be assigned via "Assign Keys" in Settings.
- Added MOGA gamepad support to the File Selector and Gallery.
- Added standard gamepad support to File Selector, Gallery, and Settings.
- Added optional iCade joystick support (see Settings).
- Added "Show Real Names" File Selector menu option.
- Optimized File Selector by not rescanning folders.
News source: https://play.google.com
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April 8th, 2013, 22:11 Posted By: wraggster
GameStop has announced the expansion of its trade-in program will have the retailer now accepting smartphones from Samsung, BlackBerry, and Motorola.
Trade-in customers can receive either cash or in-store credit at all US GameStop shops. The store has been building its trade-in program since it began in 2011, and now sells refurbished iOS, Android, and Kindle Fire devices.
GameStop is celebrating the news by offering $10 of additional in-store creidt for items valued between $20 and $49.99, $25 for items valued between $50 and $124.99, and $50 for items valued at or over $125.
Those interested in getting a quote on how GameStop values a particular device, can visit the official trade-in website.
http://www.gamestop.com/
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April 8th, 2013, 19:28 Posted By: wraggster
Samsung’s new Android smartphone is a mid-range device with a 4.7-inch display.
The Galaxy Win features a 1.2 GHz quad-core processor, sports a WVGA touchscreen, 5MP rear-facing camera and a Li-ion 2,000 mAH battery.
With 8GB of internal memory and a 1GB RAM microSD slot, Samsung claims it is ‘designed to provide the best in mobile technology that can easily fit in your pocket’.
Running on Android 4.1 Jelly Bean, the Galaxy Win will be available in two different versions – single SIM or dual SIM, and will come in Ceramic White or Titan Gray variations.
There is no word yet on pricing and availability.
http://www.pcr-online.biz/news/read/...axy-win/030655
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April 8th, 2013, 19:26 Posted By: wraggster
Mind Candy, the firm behind Moshi Monsters, has stated that it will be testing out its next properties on tablets prior to launching toys, in a move that will see it drop web browsers in favour of tablets.
PCR's sister title Toy News reports that, having already announced its intention to become "a company that has franchises", Mind Candy’s CEO Michael Acton Smith has confirmed that several are in the works.
Speaking to Toy News at the London Evening Standard Business Connections event, Acton Smith said: “We’ve got multiple new brands progressing. Everything we do will be about family entertainment and will always start on tablet.
"If it’s successful on tablets, then we will make the bigger bounce into toys, cartoons, films and everything else.
"We want to prove that the brand resonates first in the tablet space. We think it’s far smarter to do things that way rather than go all guns blazing with toys."
Online game Moshi Monsters currently has over 70 million users.
When asked if Mind Candy's next brand is ditching web browsers, Acton Smith confirmed the company will not produce another virtual world on browsers for PCs.
"[Tablets and smartphones] are where children are spending time, so that’s where we’ve got to go," he added.
http://www.pcr-online.biz/news/read/...tablets/030660
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